AI Insights · Timothy · July 2025
Top 5 Boxing Games on Android in Brazil, Q2 2025
Explore the performance of the leading boxing games on Android in Brazil during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the Android platform in Brazil saw notable performance from five top boxing games, according to data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES demonstrated fluctuating weekly downloads, peaking at about 33.6K in early June. Revenue varied throughout the quarter, with a high of approximately $50 in late April. Active users fluctuated significantly, ending the quarter at around 43.8K.
Boss Fight by BoomBit Games saw a strong increase in weekly downloads, reaching a high of 36.9K in early June. Revenue peaked at $53 in the same week, while active users consistently rose, ending the quarter at approximately 428K.
Real Boxing 2 from Vivid Games S.A. maintained steady weekly downloads, culminating at 21.3K by the end of June. Revenue remained stable, with a peak of $183 in the last week of the quarter. Active users varied, peaking at 35.6K mid-quarter.
Kung Fu GYM: Fighting Games by Next Hope experienced a decline in weekly downloads early in the quarter, with a low of 7.5K in mid-May, before recovering to 9.2K by the end of June. Revenue was minimal, with only a few noticeable weeks of earnings.
Ragdoll Fighter from Enderun Studios had a significant drop in weekly downloads, starting from 18.9K in mid-April to just over 1.1K by the end of June. Revenue was sporadic, with minimal earnings reported.
For more detailed insights and data, visit Sensor Tower's platform.